Halo: Infinite headlined the Xbox Games Showcase and came across as pretty disappointing to a huge part of the community. The title had a lot of hype surrounding it ever since 343 Industries had announced it. More so, because this is the first title in the series to release during the onset of the next-gen of gaming.
All that we have seen about the next-gen of gaming promises us high-res graphics and high framerates among other enhancements in performance. Given the expectations of the community with the upcoming installment of this cult-classic franchise, it failed to impress with its first look.
Soon after, 343 Industries announced the postponement of the release of this much-anticipated title. Recently, there have also been rumors suggesting that 343 might release the single-player campaign and the multiplayer separately. In an interview with Kotaku, Phil Spencer gave fans some clarity on the matter.
What Spencer majorly said is that Microsoft has not yet decided anything about the release format. However, they want to make sure that the initial launch feels like Halo. Spencer made it clear that, in the end, the decision lies in the hands of 343 Industries.
“Bonnie [Ross, head of the Halo franchise] and the team will go drive those decisions. But I think we want to make sure people feel like they have a Halo experience. I think we can look at options like that. So, yeah, I think that’s something to think about, but we want to make sure we do it right.”
The studio has already delayed the release of Infinite to work on the game and see to it that fans have no more complaints regarding the title. Spencer further said that he had played Infinite recently, but he does not have any updates regarding its release as of now. Well, we hope that 343 will restore the feather on its cap when Infinite finally releases.