Top Most Memorable Missions From Each Assassin’s Creed Title That Will Make You Replay the Entire Franchise!
With the Assassin’s Creed franchise, there have been iconic moments that are considered foundational in the world of gaming. Over the years, each game brought something new in the way it played out, leading to incredible experiences for gamers. As a result, it created a wide range of missions for players to take on.
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Here are memorable missions from each Assassin’s Creed game over the years!
Assassin’s Creed 1, the assassination of William of Montferat
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The first Assassin’s Creed game laid the foundations for what would be an incredibly successful series. However, the scope of carrying out assassinations in the game remains limited. While some found it slightly repetitive, the game required a lot of work when it came to carrying out these missions.
The mission that stands out is the assassination of Montferat, simply because of the wide range of options players had. Since this was the beginning of the franchise, missions such as these were quite straightforward – get to the target and assassinate. With William, players had an assortment of ways just to get to him. The game’s blending mechanic allowed players to make their way undetected and carry out the assassination. If you were a fan of the parkour, you had the choice to run up the castle’s walls and leap onto a ledge near William. The mission was a perfect example of the years of memories with the franchise that were to follow!
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Leonardo’s flying machine
In Assassin’s Creed 2, Leonardo DaVinci’s flying mission has to be the most memorable one. During the Renaissance, flying was only for birds. The game stunned fans by allowing them to glide along the skies in DaVinci’s contraption.
Tasked with using the machine, protagonist Ezio Auditore takes to the skies. He stays airborne by using hot air from large braziers lit all across the city. However, it is not that simple. As he flies, Ezio must avoid archers shooting at him while masterfully maintaining his altitude. In its entirety, the mission was a fun break from carrying out standard Assassin activities across Italy.
Cristina missions in Brotherhood
Building off the success of Assassin’s Creed 2, the Cristina Vespucci missions explored a different side of Ezio Auditore. It was not his skills as an Assassin, but the person he was under the armor that came into the picture. Cristina is Ezio’s former love interest, first shown early in Assassin’s Creed 2. After Ezio takes on his duties as an Assassin, he leaves behind Cristina. Consequently, when she comes back into Brotherhood, the game sees us interact with her once again, years after the two first met.
However, it is a tale that ends sadly, with Cristina dying in the arms of our hero. The mission explored a deeper side of Ezio, showing him to be much more than a Master Assassin. It forged a bond between the player and the character, especially since the missions were based around the two instead of the way a usual Assassin mission played out.
Burning boats in Constantinople
Coming to Revelations, one memorable mission involved Ezio trying to board a ship in Constantinople. With Templars running amok, it was not going to be easy. As the port had been blockaded by a fleet of ships, leaving was not going to be an easy task.
What starts off as a quiet mission picks up quickly as Ezio ziplines across and takes out enemies after planting Yusuf’s bombs. On the deck of a ship lies a device that sprays Greek fire. Ezio uses the fire to clear out the port, leaving a trail of burning ships in his wake. However, the mission is still not done. With his ship leaving, Ezio races past the flames, to just make it in time, following it up with a cheeky remark to the captain. Classic Ezio!
The Battle of Bunker Hill
With Assassin’s Creed 3 set primarily during the American Revolution, battles brought a new twist to the missions. With tasks such as taking command of small units in the army to defend a bridge, Assassin’s Creed 3 offered a diverse range of missions. However, the one that stands out is Pitcairn’s assassination during the Battle of Bunker Hill.
What makes this task unique is that it starts out as Connor makes his way through an open field while the British and Americans fire at each other. Narrowly dodging bullets, Connor makes his way through the trees to finally take out his target. The mission became one of the biggest parts of the game, featured in its release trailer. While it differed from the trailer, it did not lack the flare with which Connor takes out his target!
Edward Kenway and Adewale take Jackdaw
Early in Black Flag, Edward Kenway and Adewale are two strangers, captured in the brig of a large ship. After striking up a conversation, the two escape the brig. In the process, they free pirates and wreak havoc on their captors while capturing a ship, the Jackdaw.
As if that was not an exciting mission, the following task sees Kenway outrun a storm as they escape their captors, heading to freedom. The mission perfectly embodies the way Black Flag played out, as a mix of Assassin’s Creed and a pirate game. Moreover, it was the beginning of a strong bond between Kenway and Adewale, both of whom go on to become Assassins.
Precursor site in Portugal
In Rogue, the Precursor site mission in Portugal remains among the top missions in the game. Tasked with retrieving the artifact, Shay causes a cascade of failures, resulting in a massive earthquake. With the ground literally breaking apart, Shay races through Lisbon to make it out safely.
The mission was a great way to show the parkour mechanics in the game. Additionally, the beautiful visuals left fans stunned. The mission also revealed Shay’s motivations for switching sides with the Templars.
Balloon chase through Paris
Fans of Unity may remember the love story of Elise and Arno. In one mission, the two hurriedly escape as enemies chase them. While Elise manages to get into the hot air balloon, Arno is not so lucky. The players chase the balloon through the rooftops and streets of Paris.
What makes this mission even more fun to play is Unity’s fluid Parkour system. After receiving an overhaul, it was the first time the parkour felt easy during a mission, with routes players had to take made specifically to take advantage of the mechanics.
The assassination of Maxwell Roth
Assassin’s Creed Syndicate’s top mission is one that features a classic assassination. With the new black box system Syndicate brought, these assassination missions became varied, allowing players to choose their own route through the location. At the iconic Alhambra Music Hall, Jacob is tasked with taking out Maxwell Roth.
While the assassination itself is relatively simple to figure out, players had a variety of choices when it came to taking out Roth. Jacob could poison drinks or take the simpler route of taking to the platforms above the stage. Whichever route you chose, the mission allowed you to experience the detailed location and an intricate mission carried out to perfection.
Bayek’s search for Shadya
After a move to the RPG genre, players had no idea how the Shadya mission would turn out. Shadya, a young girl, meets Bayek during The Crocodile plotline, forming a friendship of sorts with her. Initially, what seems like a standard escorting mission takes a darker turn when Bayek sets out in search of the little girl. To his horror, he finds her corpse tied to a rope underwater.
The harrowing scene of bringing Shadya to her mother while she cries out in agony for her lost daughter is sure to make an impression. Bayek’s personal tragedy with his son is evoked as he sees a parent go through what he did when his son was killed.
Reuniting a family
Much of Odyssey sees the protagonist shrouded in mystery over what happened to their family. As details come through gradually, Kassandra finds her brother under the control of the Order of the Ancients. After finally tracking down her mother, the three unite atop a hill, reuniting the family.
The mission can go two ways, however, based on the choices you make through the game. If you choose differently, Kassandra may have neither her mother nor her brother alongside her as the story comes to its conclusion.
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Fighting Dag in Ravensthorpe
Coming to Eivor, one of the most prominent missions in the game is the fight with Dag. Dag is a part of the settlement, regularly at loggerheads with Eivor over his actions with the clan. In one instance, as Eivor returns to Ravensthorpe to report to Randvi, Dag stops him in his tracks, demanding answers about their leader Sigurd. It boils down to a duel with Dag, one which Eivor wins.
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What is more crucial about this fight is its ending, when Eivor is given a choice to let Dag die with his weapon. In Norse tradition, dying with a weapon in your hands sees you reach the halls of Odin in Valhalla. Eivor can choose whether to let Dag die with honor, or snatch his chance at Valhalla.
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