Dragon’s Dogma 2’s World Feels Immersive, and One Can Say Its Because of Its Inspiration Being Rockstar Games’ GTA V
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GTA V is undoubtedly a very influential game. The way it presented its world to people and the way it treated its NPCs made it feel like gamers were exploring a living and breathing world. They reacted to everything the player did; they even called the cops if they saw the protagonists doing something illegal or suspicious. With such a level of realism, it does not come as a surprise when developers talk about how GTA V inspired them and the way they designed their games.
Now, even a massive Japanese developer has admitted to being inspired by it.
Dragon’s Dogma 2 takes inspiration from GTA V
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Capcom recently gave fans a better look at their upcoming RPG Dragon’s Dogma 2 during the Tokyo Game Show 2023. Game director Hideaki Itsuno was asked by VGC in an interview if any elements of Dragon’s Dogma 2 were inspired by any other games. And he was quick to reply that the studio’s first direction was to focus on features and elements that they were not able to add in the first game. Given the lack of technology, it makes sense if anything that looks good on paper misses its chance to be in the final product.
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But he did not fail to mention the fact that instead of taking inspiration from any modern RPGs, they took a good look at how GTA V did some things. That was the game that impacted Dragon’s Dogma 2’s development the most.
He said, “I kind of admired how they were able to create a world in which it really felt like the NPCs were going about their lives independently of the player. All kinds of interesting emergent behaviour could happen whenever you were exploring the city and all kinds of weird accidents felt like it would happen whether you were there or not.”
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This is pretty interesting as well as exciting in its own way. GTA V’s NPCs, as previously mentioned, were a class apart. And if Dragon’s Dogma 2 manages to mimic them even a bit, players would have a great time exploring the open world.
The predecessor’s encounters were already pretty exciting
Those who remember playing the original Dragon’s Dogma would remember how exciting that game got when they encountered random strangers in it. Those bandits, wolves, and monsters still give many players of Dragon’s Dogma sleepless nights.
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For the uninitiated, open-world RPGs allow players to wander off and explore the environments of the game as they will. But it was a bit tricky. When the sun set in that game, harder enemies spawned and they literally made the lives of those wandering players a living nightmare. These enemies included Bandits, animals, and even monsters. The game was also pretty well known for its relentless difficulty. While Itsuno has talked a lot about the sequel, they have yet to talk about its difficulty. Players would surely love to get their hands on this game as soon as possible, just to experience and comment on how true it actually is to its predecessor in terms of difficulty. Moreover, with GTA V’s influence, it is bound to be all the more interesting.
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Edited by:
Rohan Karnad