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From Weapon Balancing to Bug Fixes: Here’s What’s New in Call of Duty Modern Warfare II & Warzone 2 Patch Notes for Season 3

Published 04/13/2023, 11:40 AM EDT

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The developing team at Activision is leaving no stone unturned in making Call of Duty Modern Warfare II a solid game. Despite having a lukewarm response from most of the players, it has somehow managed to impress them in recent months. And with the latest release of Season 3, the positive phase is likely to stretch even further.

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Following a long wait, the newest season for both MWII and Warzone 2 is here. Not to mention that it comes with tons of changes for all the popular modes featured in the two titles. From major bug fixes, weapon balancing, and the introduction of new weapons to fresh maps and improved features, the update is literally packed in its entirety.

Major changes revealed with Call of Duty Modern Warfare II and Warzone 2 Season 3 patch notes


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To begin with, some of the popular guns have now received a damage reduction. Under the assault rifle class, the ISO Hemlock, M13B, and TAQ-56 will now be less impactful in certain situations, compared to how they were in the previous season. On the other hand, battle rifles like FTAC Recon, Lachmann 762, SO-14, and TAQ-V have been buffed in terms of speed and damage.

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Bug fixes:


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  • Issue fixed where Players could get into stacked crates on El Asilo.
  • General issues fixed with Player collision, Equipment collision, and bullet collision on Al Malik International, Dome, Taraq, Embassy, Zarqwa Hydroelectric, Al Bagra Fortress, Sarrif Bay, Sa’id, and Zaya Observatory.
  • An issue was fixed where some UI elements were not appearing correctly on Ground War Maps.
  • Issue fixed that could result in a game crash when using the Combat Knife or Riot Shield to melee a Wheelson.
  • Fixed a handful of out-of-bounds trigger issues.

Ranked play bug fixes:

  • Addressed incorrect messaging when a player disconnects from the other team at the beginning of a match.
  • Addressed incorrect penalty messaging when a player disconnects and receives their first suspension.

Warzone 2 battle royale

Bug fixes:

  • Fixed an issue that allowed Players to clip inside the Sentry Gun.
  • Several issues fixed with placing a Sentry Gun on the train.
  • Fixed the issue where Mortar Strikes were not doing sufficient damage against AI opponents, making it hard to kill them.
  • Recon/Bomb Drones will now die if the player goes into last stand.
  • Added item persistence to Stim Pistol / Rebreather. Now Stim pistol / Rebreather can be dropped after it has been activated.Fixed several issues caused by Players having both a Self Revive and Stim Pistol equipped.

Quality of life changes:

  • Mantle Assist Improvements – Improved the system that would allow players to mantle over or through objects such as windows.
  • Advanced UAV Improvements – Enemy Players and AI Combatants will now appear differently while using an Advanced UAV
  • Killstreak Banner Positioning – The position of the Killstreak banner that appears on screen has been moved to no longer overlap with the player’s reticle.

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Bug fixes:

  • Fixed a handful of issues that prevented certain areas from spawning more context-specific loot (Example: Industrial buildings spawning industrial items).
  • Issue fixed for M4 Weapons Testing not tracking kills for the Tempus Torrent.
  • Fixed Kastov Weapons Testing not tracking kills for the KV Broadside.
  • An issue fixed where stowing a weapon from an enemy’s Backpack wouldn’t count it as an enemy Operator’s weapon.
  • Fixed an issue where using an exploding barrel to kill enemies wouldn’t count towards some mission progress.
  • Fixed a number of issues causing some missions to not track progress for taking an item if you Infiled with that item in your inventory.
  • Fixed an issue that caused Revive Pistols to be counted as a weapon for the purposes of missions that require Players to Infil without weapons.



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  • Reduced range requirements for the M4 Weapons Testing and Lachmann Weapons Testing Missions.
  • Changed “Non-Discriminatory” mission to require killing cartel soldiers instead of Shadow Company soldiers.
  • The details of a Story Mission are now hidden until the Player unlocks the Story Mission by completing 5 of the 6 missions in the tier.
  • The Secure Intel Contract now reveals the closest commander to the Upload Station instead of a random one.
  • Upon failing to exfil from a deployment, a Player’s selected Lethal, Tactical, and Field Upgrade will now default to what was previously selected, rather than having to reselect those slots.
  • Increased overall amount of loot found in the world.

Activision’s Call of Duty Modern Warfare II and Warzone 2 are now available. Players can enjoy them on PS5, PS4, Xbox Series X/S, Xbox One, and PC.


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Source: Call of Duty

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Written by:

Mintu Tomar


One take at a time

Mintu Tomar is a senior eSports writer at EssentiallySports, whose passion for video games is unmatched. With an impressive portfolio of over 1900 articles, Mintu is an expert in the coverage of Call of Duty. His extensive knowledge of the industry and insightful commentary have earned him the respect of many prominent figures, including actors, podcast hosts, and other important individuals in the gaming world.
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Edited by:

Jito Tenson