Popular Flash Games developer, Nitrome made yet another plea to Nintendo to reconsider its decision. The game creators had pitched an idea of a possible one-button, hyper-casual Sonic The Hedgehog title that fans can play on their mobile. Sadly, the Japanese studio didn’t like the idea at all and rejected them.
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The studio applied the same idea to its popular game, Superleap, and shared an interesting demo with the fans. The creators posted a minute-long demo of the Sonic title that was originally pitched to Sega.
Did you ever wonder why we added wall running to #SuperLeapDay? apple.co/-SuperLeapDay A long time ago we pitched a #Sonic take on the Leap Day format. Sadly the #SEGA gods did not see the potential. But we did make this demo and we liked the mechanic so decided to keep it.
Twitter reacts to Nitrome’s pitch for Nintendo to reconsider its decision
The studio wished to blend the feature of wall-running with the popular franchise. The final result would create a superb hyper-casual game that will entertain the audience for a long time. The community picked up the demo and has been demanding the studio to invest in the idea. Nitrome made yet another humbling request to the studio to help them build this idea.
We’d love to explore this idea of a one button @sonic_hedgehog more if you are willing @SEGA
Some hardcore Nintendo fans found many aspects of the game appalling. This fan stated that the weird take on the franchise could have been a key reason why the developers rejected the idea.
Ok Nitrome, WHAT? How could you guys even DARE to make a pitch and make these sideways springs be upside down. Now I understand why SEGA declined it. smh
This fan suggested that Sega made a crucial mistake, and this idea isn’t against the premise of the game.
Tbh, I wouldn't be surprised if they thought classic fans would complain about it
This fan remarked to the Japanese studio that the demo is of great quality and offers an amazing experience, something the creators have failed to deliver with its own titles.
They probably wouldn't let them make it, it looks a bit too good, too fun and too high quality; it might go against the brand image of Sonic.
The community is filled with creative individuals who can offer interesting ideas to enhance this idea even more.
fr fr it's smooth could add progression and replayability with something chasing, and powerups or upgrades when whatever thing catches yoy, and bosses that are fought while going up or ones that stop you temporarily
Nitrome tried to make this game go live with Sega’s help but failed miserably. Will this massive fan’s outpour change the Japanese studio’s outlook?
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Nitrome made a Sonic game? That I did NOT know! :O
One button game takes a mind-boggling idea and flawless executive, something Nitrome is well known for. Did Sega drop the ball by rejecting this idea?
I usually despise one button/automated runners ngl but this exact execution is really endearing and enticing. There's a decent amount of obvious difficulty on display that I dig. Rooting for this project to get greenlit!
Fans promise to watch as many ads as possible to support a game like this, but sadly this idea is currently sitting in the rejected pile.
@sega @sonic_hedgehog I would watch soooo many ads playing this bad boy
Do you wish to see this game release on iOS, Andriod, and other major titles? Be sure to share your thoughts in the comment section below.
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