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The countdown to Nintendo’s highly-awaited Super Mario Bros. Wonder has begun. This Nintendo Switch release has been hyped as the most exciting 2D release under the Super Mario label. Well, considering the legacy that Nintendo celebrates, this claim seemed quite a bold claim prior to its launch. However, through the latest Nintendo official interview, we have the reason why Super Mario Bros. Wonder might stand out from all its predecessors. 

The next 2D installment under the label is set to hit the markets on October 20. While the dedicated Nintendo Direct did ignite a decent hype around the game, some latest statements made by the Nintendo senior officer hint at some massive new changes in the format of the game. In simple words, the Japanese gaming giants decided to change their approach to make the forthcoming edition exceed all the expectations. 

“What do you think Mario needs to be?”: Takashi Tezuka reveals what went behind developing Super Mario Bros. Wonder 

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Takashi Tezuka, the executive officer at Nintendo in a recent interview highlighted the massive changes the company adopted in its approach for the development of their 2D project. According to the official, the company surrendered control over the title giving full authority and liberty to the developers working on the project. Moreover, the major decisions taken in the context of the gameplay depended on the team that was involved in creating the title. 

We really wanted to give the designers more freedom than we would have in the past. And more so than having a lot of people who’ve been making Mario games and working on Mario games for a long time, we had a lot of people who are new to the franchise. I said to them, ‘I’m really grateful that you being protective of Mario, but I really want you to think about what Mario needs to be now”, Tezuka stated during the interview. 

Read More: Super Mario Bros. Wonder Players Have a “Wild” Challenge Awaiting Them

The Nintendo producer also emphasized the fact that the company wanted to create the game from the perspective of Mario lovers. “What do you think Mario needs to be in order to play it the way you want to play Mario”, he added to his statements. These questions clearly imply the focus remained firmly on creating a title that catered to the mushroom fandom. 

All that’s new with the upcoming 2D adventure

All the speculations running around the features of Super Mario Bros. Wonder would be brought to the hybrid console were answered by a dedicated Direct by the publishers. The August end marked the first major insight into everything special this visionary 2D installment had implemented. 

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This initially included our introduction to the flower kingdom. The new location was like a breath of fresh air, and Mario fans now have something completely new to anticipate. The lovely Prince Florian has extended an invitation to Mario and company to visit the Flower Kingdom. 

The playable characters for Super Mario Bros. Wonder were also announced in the Nintendo Direct. Players will also have the option to control Luigi, Peach, Daisy, two Toads, Toadette, Yoshi, and Nabbit in addition to the title character. This time around, the developers did away with diverse powers for various characters.

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Apparently, all these features are just the surface of what the upcoming old-school 2D creation promises. Hopefully, this new Nintendo approach will turn out to be the genius move that gives us an ultimate experience of the Super Mario world. 

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