Codemasters’ F1 2020 Game Has a Big Problem That Needs to Be Fixed

Follow Us

Codemasters’ most ambitious project, F1 2020 hasn’t even released yet, but the game already has issues. Turns out, F1 2020’s interpretation of Zandvoort is a bit too far-fetched. According to circuit architect Jarno Zaffelli, there are a few differences between the actual track and its virtual counterpart.
America’s Favorite Video Today
F1 2020 has an important issue
Zandvoort is one of two new Circuits that F1 added to its 2020 calendar. However, the sport hasn’t been able to go racing on either track due to the ongoing epidemic. The lack of real-life running was a genuine cause for concern and Codemasters now have a big headache.
ADVERTISEMENT
Article continues below this ad
Codemasters recently teased F1 2020’s gameplay with a lap around the newly added Dutch Grand Prix. While it looked spectacular, it lacked a fair bit of realism.
Trending
1.8k readers Last 30 min

Who Is Rebecca Donaldson, the New Woman in Carlos Sainz’s Life Post Unexpected Breakup Up With Long Time GF Isa Hernaez?
August 09, 2023 05:00 pm EDT

Who Is Alexandra Saint Mleux – Charles Leclerc’s Girlfriend and Famous TikTok Content Creator?
September 22, 2023 07:15 pm EDT

When Can Max Verstappen Win the Championship?
September 23, 2023 12:15 pm EDT

Norris Selfishly Urges Piastri to Resort to Senna’s “Disgusting” Tactics as Verstappen Dubbed Unassailable
September 23, 2023 06:45 pm EDT

Shocking History Between Charles Leclerc’s GF Alexandra Saint Mleux and Estranged Ex Charlotte Sine Resurfaces
August 09, 2023 01:30 pm EDT
Get instantly notified of the hottest F1 stories via Google! Click on Follow Us and Tap the Blue Star.

Follow Us
It was always going to be a challenge introducing a new circuit in-game, unfortunately, Codemasters have got it all wrong.
Speaking to F1 Maximaal, Zaffelli revealed several discrepancies in the game.
“Although it is still a work in progress, a number of things do not correspond to reality”
“It is especially clear to me that the corners are noticeably less dramatic than is the case in the real world. The old, unchanged corners are pretty much the same, but the Hugenholtz bend, for example, is much steeper in real life.
ADVERTISEMENT
Article continues below this ad
“In the game, the corner even looks somewhat flat. This is very different to what the drivers will experience in real life,”
“It is what makes the circuit such a big challenge for the drivers – a lot of corners are blind
Providing feedback will help us make your experience better.
The Fan's Perspective
Enjoyed Your Read? Let us know how likely you are to recommend EssentiallySports to your friends!
Least Likely
Most Likely
“I assume they did not receive an update since the track was rebuilt. Dromo (Zaffelli’s company) was not approached for that, but it does not alter the fact that we would like to help to get the circuit in the most realistic way possible,”
ADVERTISEMENT
Article continues below this ad
Physics hasn’t always been Codemasters’ strong suit. Introducing major changes to a pre-existing circuit is a challenge, but they can fix it. There’s still over 2 months to go before the game’s official release, giving Codies plenty of time to make the important changes.
ADVERTISEMENT
ADVERTISEMENT
ADVERTISEMENT