Valorant Patch Delayed to Add Finishing Touches

Published 09/15/2020, 9:21 AM EDT


Valorant developers have been working round the clock to provide a smooth gaming experience to their players. Therefore, it is understandable that they would prioritize delivering a bug-free game even if it leads to delays. Riot Games was to roll out a routine patch update on September 15. However, the development team hit a roadblock and could not deliver the update.

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The developers took to Twitter to deliver the news of a delay in the routine patch. They confirmed that the patch would come out 24 hours after the previously scheduled time. Additionally, they stated that they were adding a few finishing touches, which was the primary reason behind the wait.

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Valorant Patch Details

Riot confirmed that the patch would start rolling out on Wednesday, September 16 at 9 AM Pacific Time. While the Americas would be the first region to receive the patch, other regions would receive it too, eventually.

Players will have to wait for the notes after the patch is released to get any specifics. Rumors suggest that the patch will focus on a recent PC bug. Express UK reported that players were facing error messages that said, “This game is not available on your operating system.

Among other expectations from the patch, players are also expecting news about the new Act 2 Battle Pass. Another user on Reddit said, “They’re trying to time it with shop rotate for people who wait for new leaks before buying a bundle.”

Players have also commented that they’re fine with further delays as long as the developers meet their demands.

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While Riots’ efforts on delivering a bug-free game are commendable, it looks like they are focusing on areas that don’t matter to players. Some players have already called the game ‘dead’. Valorant will have to figure out a different approach to ensure the game doesn’t become irrelevant within the initial months of its release.

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Read Further: Is Valorant Inconsistent?

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Shwetang Parthsarthy

733 articles

Shwetang Parthsarthy is an eSports author at EssentiallySports. His love for arguments and games has led him down two paths: being a law student and writing about the world of gaming since 2017. What started as a teenage hobby in the relatively small mobile gaming world with FPS games like Critical Ops and Call of Duty: Mobile, has grown into a professional pursuit with EssentiallySports.

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