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Apart from some changes in the meta, the latest Call of Duty Modern Warfare and Warzone update reduces the game size significantly. Apparently, the developers have separated the high-resolution textures in the game, and players will have the option to either play the game in low resolution or download the high-resolution textures.

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Console players can download the high-res textures from the Installs menu, and PC players will have to use an asset streaming system.

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Paul Haile, the Production Director on Modern Warfare, recently explained the size shrink in a tweet:

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Call of Duty Modern Warfare is one of the biggest games ever, literally

Following the integration with Warzone, Call of Duty Modern Warfare has become a gigantic game. It takes up over 200 GB of storage and the players have often complained about it.

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Many players will be excited to play Call of Duty Modern Warfare on the upcoming next-gen consoles. However, the PS5 and the Xbox Series X offer 667 GB and 802 GB storage, respectively. As a result, players might face some problems incorporating other games along with Call of Duty Modern Warfare.

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On the flip side, the Xbox Series S only has 364 GB of usable storage. Surprisingly, Modern Warfare could single-handedly exhaust half of its storage.

The upcoming Call of Duty title, Black Ops Cold War, is also huge. For the next-gen consoles, it will require over 130 GB of space for installation and might pose similar problems as MW.

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Warzone offers private matches with three available modes

Apart from the size shrink, the biggest highlight in the latest update was the beta version of Private Warzone matches. The three available modes under Private Warzone are:

  • Battle Royale– requires 50 players to start and incorporates squad variations.
  • Plunder– requires 30 players to start and incorporates squad variations.
  • Mini Battle Royale– 24 players to start with no squad variations

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It seems Infinity Ward finally recognizes the dilemma of the players. Both PC and console players will have a hard time managing their space drives when a single title takes up such an enormous amount of space.? The latest update solves the issue to some extent but expects the players to give up on high-resolution textures.

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Aakrit Sharma

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Aakrit Sharma is a UFC author at EssentiallySports. Aakrit brings five years of experience with over 3,500 published articles to his desk at ES. This gaming nerd turned Sopranos fan got hooked on MMA after watching UFC 229. No, it was not the Conor-Khabib feud, but the Tony Ferguson-Anthony Pettis fight that found the fan in him. In his spare time, Aakrit laces up his gloves and spars or test his skills on the mat. When he's not hunched over his desk crafting his next story, you can find him bobbing his head to The Beatles, Martin Garrix and everything in between.

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