2020’s Best Roguelike ‘Hades’ Bags Multiple Game Industry Awards

Published 09/01/2021, 11:47 AM EDT

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Supergiant Games continues to dominate the gaming industry with their splendid roguelike title Hades. After bagging multiple awards along with the game of the year at the D.I.C.E the title has earned even more accolades.

The title has now picked up 9 more awards at the inaugural International Game Developers Association (IGDA). Recently, it was released on PlayStation, Xbox and it is also available on Game Pass for all the members.

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Hades continues its winning streak at IGDA

This rouglike title was released back in 2020 and it has beaten its compeers quite easily. Now, it has earned even more bragging rights by being named one of the best games to come out in recent times. According to a report by WCCFtech, Hades won awards for best  2D animation, 2D character design, UI art, voice acting, systems design, UI/UX design, dialogue, narrative design, and more.

Supergiant Games’ masterpiece title went toe-to-toe against top-rated games of the industry and still managed to come out on top. Here is a list of all the categories, where Hades won awards for being the best games out there.

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  • 2D Animation – Supergiant Games’ Hades
  • 2D Character Design – Supergiant Games’ Hades
  • UI Art – Supergiant Games’ Hades
  • Voice Acting – Supergiant Games’ Hades
  • Systems Design – Supergiant Games’ Hades
  • UI/UX – Supergiant Games’ Hades
  • Dialogue – Supergiant Games’ Hades
  • Narrative Design – Supergiant Games’ Hades
  • Representation – Supergiant Games’ Hades

video source:  IGN

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List of all the winners at IGDA 2021

Supergaint Games indeed came out on top at IGDA, but it was the only winner. Other titles like Assassin’s Creed, Cyberpunk 2077, Ghost Tushima, Fall Guys also bagged several awards.

  • 2D Environment Art – Moon Studios’ Ori and the Will of the Wisps
  • 3D Animation – Naughty Dog’s The Last of Us Part II
  • 3D Character Art – CD Projekt RED’s Cyberpunk 2077
  • Cinematography – Naughty Dog’s The Last of Us Part II
  • UI Art – Supergiant Games’ Hades
  • Visual Effects – Nolla Games’ Noita
  • Music Composition – iD Software’s DOOM Eternal
  • Sound Design – Sucker Punch’s Ghost of Tsushima
  • Accessibility Innovation – Ubisoft Montreal’s Assassin’s Creed Valhalla
  • Gameplay Design – Mediatonic’s Fall Guys: Ultimate Knockout
  • Level Design – Valve Corporation’s Half-Life: Alyx
  • Serious Game Design – Dry Cactus’ Polybridge 2
  • Achievements in New Technology – Valve Corporation’s Half-Life: Alyx
  • Artificial Intelligence – Ubisoft Montreal’s Assassin’s Creed Valhalla
  • Audio Technology – Sucker Punch’s Ghost of Tsushima
  • Engine Technology – Epic Games’ Unreal Engine 4
  • Gameplay Technology – Valve Corporation’s Half-Life: Alyx
  • Graphics Technology – Nolla Games’ Noita
  • Networking Technology – Asobo Studios’ Microsoft Flight Simulator
  • Systems Technology – Ubisoft Toronto’s Watch Dogs: Legion
  • Community Management – Innersloth’s Among Us
  • Customer Support – Mediatonic’s Fall Guys: Ultimate Knockout
  • Marketing – Microsoft’s Xbox Game Pass
  • Production/Management – Insomniac
  • Quality Assurance – iD Software’s DOOM Eternal
  • Research & Analytics – Asobo Studios’ Microsoft Flight Simulator 
  • Story – Naughty Dog’s The Last of Us Part II
  • 3D Environment Art – Sucker Punch’s Ghost of Tsushima
  • World Building – Sucker Punch’s Ghost of Tsushima
  • Upcoming Indie – Kinetic Games
  • Diversity and Inclusivity – Microsoft

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What do you think about Hade’s win at IGDA? Do you agree with the decision? Let us know your thoughts in the comment section below.

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Written by:

Ayank Chourasia

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Ayank Chourasia is an eSports author at EssentiallySports and has been professionally writing since 2016 and has worked across many fields. He regularly keeps tabs on a wide range of professional esports like Dota 2, Valorant, CS and fighting games. He has been an ardent gamer since his childhood, and became a defender of the ancients in Dota 2 during his college days.
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