Avatar: Frontiers of Pandora Bridges Worlds Using Mechanics Recently Seen in the Far Cry Games, as Players Get Initial Impressions of the Game

Published 11/01/2023, 9:46 AM EDT

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Avatar: Frontiers of Pandora is one of the most anticipated games of the year. Although players had to wait over a decade for the new movie, it seems like the fans of the video game series will have to wait too. But after waiting for almost a decade, Ubisoft has taken it upon themselves to work on a game that does justice to the franchise.

Avatar: Frontiers of Pandora is the second game in the series that fans have been waiting for since 2009. Ubisoft seems like a perfect fit as they have worked on games like Far Cry and Assassin’s Creed. These titles show their experience with creating beautiful open-world games for players to explore. Taking this into consideration, the studio plans to implement some of the new and successful mechanics that are inspired by the recent Far Cry games.

Ubisoft presents Avatar: Frontiers of Pandora

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James Cameron’s groundbreaking cinematic universe is making its way into the world of gaming with Avatar: Frontiers of Pandora. This highly-anticipated open-world game developed by Ubisoft and Massive Entertainment offers players a chance to explore the lush and alien landscapes of Pandora. As gamers eagerly dive into the Na’vi world, initial impressions reveal a game that skillfully marries the mechanics of the Far Cry series with the awe-inspiring Avatar universe.

via Imago

During a demo of the game, Xbox reporter Danielle Partis had the opportunity to test the game out. The demo helped him get hands-on with the combat, bond with Ikran, and gave him a chance to explore the Western Frontier. The game provides players access to being a part of the Na’vi clan and embraces the resources that are available in nature. Players can unlock the senses that allow them to track down needed materials.

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Ubisoft’s popular Far Cry series influences the gameplay, providing players with an open-world experience that blends stealth and action elements. Players have the option to clear RDA outposts by stealthily eliminating enemies or by going in with guns blazing. The player character excels in using both Na’vi and RDA weapons, enabling a wide range of combat approaches. Along with master over the bow and arrow, other forms of inspiration were borrowed from Far Cry.

Ubisoft’s Experience of working on Far Cry

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The game is described as reminiscent of Ubisoft’s Far Cry series, with first-person gameplay, an open world, resource gathering, and the need to take out enemy bases. The setting in Pandora is praised for its beauty, with colorful and lush vegetation, as well as some glow-in-the-dark elements. One of the highlighted missions during the demo was where they had to tame an Ikron. Once tamed, players can fly the Ikron at will, offering a convenient and enjoyable way to explore the game world.

The combat in Avatar: Frontiers of Pandora is noted to be similar to the Far Cry series, featuring bows and guns. While the combat is not criticized, it is considered the least interesting aspect of the game and draws comparisons to the Far Cry franchise.

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The author expresses their hope that Avatar: Frontiers of Pandora will live up to their expectations and that it provides an enjoyable experience. The game is seen as a promising addition to the Avatar franchise, offering players the opportunity to immerse themselves in the world of Pandora.

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Written by:

Viren Mirpuri

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Viren is an eSports Writer at EssentiallySports. With a Mass Media degree in one hand and a gaming controller in another, he is determined to document every milestone in the gaming industry. As an eSports journalist, he previously covered close to 500 articles with Sportskeeda about what is fresh in the scene.
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Edited by:

Ananya Giri