Call Of Duty Modern Warfare Season 3 Patch Update 1.19

Published 04/08/2020, 7:20 AM EDT

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The Call Of Duty Modern Warfare Season 3 Patch update rolled out last night, depending upon the timezone, one will have to adjust. Update granted across all platforms Xbox, PS4 and PC. The respective sizes for the update patch 16GB (PC), 13.6GB(Xbox) 11.6GB (PS4).

What are the new features? Brand new operator as a part of the battle pass. Our first viewing of Alex operator seems surreal, looked pretty sick with those accessories. On top of that, we have a bunch of new loadouts – brand new maps, weapons, gun-skins as well as vehicle designs. As per Infinity Ward, here are the latest updates.

The Latest Call of Duty Changes

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New Maps (6v6):

  • Aniyah Incursion – Reminds you of entire Aniyah Palace map, doesn’t it? Incursion is a smaller version of the same map for 6v6 and 10v10 fight. However, this one is much more constrained central palace in Aniyah Incursion. Aniyah Palace might get replaced too quite soon.
  • Talsik Backlot – The location is somewhere in the Urzikstan desert. Evacuated urbanized city. This multiplayer map also has a construction building right in the centre, acting as a proper vantage point. Looks extremely reminiscent of combat clips of Middle East. One of the best maps for close combat door-to-door sealed movement with a panopticon overwatch.
  • Hovec Sawmill – This one is a modernized version of a lumbering mill. Its moderately sized, not too big, neither too small. Agents will fight around the area while the mill is on fire. Quite a picturesque ambience to distract players with serenity. Rooftops are excellent vantage points.

New Guns

Two new weapons also get introduced with this new patch update – SKS and the Renetti Pistol. SKS functions as a 7.62 calibre DMR, the best choice for marksmen who value quantity over quality as the accuracy is a little off. While the Renetti is a 9mm mag with three-round burst fire mode.

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War zone also gets a new game mode – Quads. Simple four-person squad. The new guns, skins are all available here as well.

Patch Fixes –

Customary updates:

  • Decoy Assist Grenades nerfed as the max XP and score given on detonation are decreased.
  • Bug fixes include the multiple dogs being visible during initial squad walk in the multiplayer options.
  • Backend fixes to help Memory Error 13-71 issues. Reach out to Activision help centre if the problem persists.
  • As an owner of a regiment, players could sometimes see an error when selecting another player in their corps. This glitch has been fixed.
  • The issue where players were unable to skip cutscenes in the campaign while using keyboard and mouse controls has been fixed.
  • A bug where players were sometimes unable to see Clan Tags for other players in the Social Menu after restarting the app or going through a power cycle, has been fixed.
  • An issue where some players could encounter graphical corruptions, causing their screen to have a black ‘shadow’ that followed them, this bug has been fixed.
  • Fix for an area on St. Petrograd that lacked collision and allowed the Recon Drone to fly out of bounds
  • Fixed a bug that made clan tags appear twice
  • Fixed a bug that could prevent players from speaking to their team in a custom match if they switched sides after the game has started.

AUDIO:

  • Lowered the volume of the plane audio during infiltration
  • Lowered the audio once you enter the Gulag
  • Reduced the volume of occluded far and distant weapons
  • Some footstep sounds while ADS and crouched were cut short on the distance you could hear them, depending on the surface type

WEAPONS:

  • Fixed a problem where “The Line Breaker” variant of the EBR could outperform the base version of the same weapon.
  • Players with the “Cherry Blossom” modification of the Akimbo handguns could have split animations while ADS on ladders, this has been fixed.
  • Firing a smoke projectile with the under barrel 40mm smokescreen launcher did not emit any smoke from the grenade, this has been fixed.
  • Connecting the Sniper Scope to the MK2 Carbine while in the Gunsmith would show a white, opaque lens, this has been fixed.
  • Compressed the pellet spread on the Slug 6-R Mags for the Model 680.
  • Akimbo weapons now start with a couple of extra magazines of ammunition instead of one.
  • Tightened up the hip spread on the VLK Rogue Shotgun.
  • Reduced ADS spread for shotgun slugs.
  • Added descriptions to slugs noting that longer barrels and chokes improve ADS accuracy
  • Updating names of weapons to match weapon logos
    • 725: “FTAC Equilibrium” renamed to “Cronen Equilibrium”
    • SA87: “FSS SA87 Heavy Stock Pro” renamed to “XRK SA87 Heavy Stock Pro”
    • RAM-7: “XRK Ranger” renamed to “FSS Ranger
    • Grau 5.56: “FSS 26.4” Archangel” renamed to “Tempus 26.4” Archangel.”

SPECIAL OPERATIONS:

  • Added on-screen text to call out when a player’s vehicle is damaged
  • Operation Headhunter: Fix for an error that could occur after launching the drone
  • Operation Headhunter: Fixed a bug where the minimap could overlap the Objectives on screen
  • Fall damage is now the same in Co-Op as it is in Call of Duty: Warzone

WARZONE:

  • We now tell you how far away you are from your teammates while in a match
  • Fix for the gas mask animation interrupting and blocking players from deploying their parachute
  • Various exploit fixes
  • Fix for a bug where Call of Duty players were unable to revive teammates after getting interrupted during the initial revive animation
  • Fixed a bug where players could be killed by vehicles without being near the player
  • Fix an issue that could display the incorrect rank on screen after the player’s game application had been suspended and reopened
  • Fixed an issue where deploying a Recon Drone would use the VO lines for a Personal Radar. That VO was also heard by all players on the map. This has been fixed
  • Fix for a bug where players could become invincible if they become downed while switching seats in a Tac Rover
  • While spectating a player in the Gulag, the option to redeploy your teammate would appear on the screen, even though they cannot get redistributed. This has been fixed
  • If a player spectates the winning team of a BR match, the After-Action Report will display the winning team’s score in the scoreboard tab, this has been fixed.
  • Fixed a bug where placing a Shield Turret on a teammate could kill them

PLUNDER:

  • Fixed a bug where players couldn’t swap out the M13 for any other weapon in the Call of Duty Plunder tutorial

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BATTLE ROYALE:

  • Fix for players unable to self-revive in Solos
  • The increased price of Loadout Drop within the Buy Station to $10,000
  • Removed Blood Splatter and Screen Shake when being punched in the Gulag waiting area
  • Withdrawn Loss Column from BR Leaderboard and replaced with Top 10s
  • Fixed issue with final circles occurring out of bounds or in undesirable areas
  • Fixed issue with Armor plates and Killstreaks being unusable under certain conditions

PC:

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  • Several fixes to prevent crashes and improve stability

Written by Dipanjan Dey

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