Dr Disrespect Shelves Initial Criticism of Halo by Revealing Interesting Ambition
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Halo: Infinite’s Multiplayer Beta release received high praises from the Two-Time himself after its launch as Dr Disrespect offered “firm handshakes” to the devs. Even though he had major concerns regarding the game’s grenade-related aspects, it looks like Doc has some interesting ideas for Halo: Infinite and its competitive tournaments.
Earlier this week, 343 Industries had a rather disappointing update for Halo fans. In an interview, the devs revealed the title’s trademark mode, Forge, will not release until after May 2022. Despite the delay, Doc has now offered his services for Halo pros and tournaments, announcing he will be learning Forge to provide ” world championship caliber map designs”.
I'm gonna learn Forge so all the Halo pros, organizations, and leagues hit me up for world championship caliber map designs.
Buckle in.
— Dr Disrespect (@drdisrespect) November 25, 2021
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Forge Delays and Doc’s plans
The scheduled release of Forge mode along with the co-op campaign was after the conclusion of season 1. However, the end of first season was pushed back from March to May 2022. This subsequently means the Forge and co-op will only be further delayed.
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Yet another delay in Forge’s release means creative players and map design enthusiasts will have to wait longer. Fortunately, this also means players can learn the mode if they are not familiar with it from previous titles. And Dr Disrespect is one of them.
It’s no surprise that Doc loves designing first-class maps, designed for a quality experience. Furthermore, his love for FPS games and more than enough experience in various titles only adds to what the two-time can produce in terms of a map.
Dr. Disrespect: Map Design Insights
Dr Disrespect is truly a connoisseur of map design and FPS games. Earlier this week, Doc hopped on the bandwagon when Matt Morello, Senior Manager Product, and Content of Overwatch League, was contemplating Halo for its flawless map design. In a tweet, Doc explained he essentially designs maps with CTF mode in mind, which in turn perfects the map for other modes.
I always tried designing maps with CTF in mind as the core structure for lanes, spawn areas, sight lines, etc.
I feel if you could design a good CTF map, all other modes will naturally work. https://t.co/EW1H6Mol7Q
— Dr Disrespect (@drdisrespect) November 22, 2021
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While Dr Disrespect might just master Forge and design potentially some of the best maps in Halo: Infinite, his fans, Halo pros, and leagues will have to wait for 343 to launch the mode first.
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What are your thoughts on Dr Disrespect’s plans on becoming a Forge expert? Will he do exceptionally well as he always does? Let us know in the comments down below.
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