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The game’s size and length have become a major factor for many gamers when they have to make a decision to purchase a new title. That’s why most developers try to make games way longer than they used to. Similar is the case with Square Enix’s upcoming game, Final Fantasy VII: Rebirth. The game is about to launch, and its director has revealed something interesting about it.

Director Naoki Hamaguchi has spilled a bunch of interesting new details about Final Fantasy VII Rebirth in a recent interview. One of the most significant topics was the playtime of FFVII Rebirth. The total estimated time the title is going to consume is quite remarkable indeed!

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Final Fantasy VII Rebirth director confirms it takes hundreds of hours to complete the game

Japanese role-playing games like Final Fantasy and Persona have always been pretty long in length. For one, these games have stories that take very long to complete. And then they have numerous side content that makes these games at least double in size when it comes to playtime. Similar is the case with Final Fantasy VII Rebirth, according to the game’s director.

He said in a recent interview with the BBC, “I’d say just doing the main story alone, you’re looking at 40 to 50 hours to complete without doing anything else. Then, on top of that, we’ve got so much side content and exploration content in the world. There’s actually more side content than there is main story content. So, if you’re going to really go into everything, dig deep, explore the world, and find everything you’re easily looking at over 100 hours if you want to do everything.”

This means the developers have really put a lot of effort into making this game something special. After all, rebuilding a world that players have already seen at least twice can be a challenge.

Read More: Anticipated Playstation 5 Exclusives and More: What to Expect From Upcoming State of Play

The fact that director Naoki Hamaguchi took on this challenge and literally won it is pretty commendable.

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Is it important for a game to have hundreds of hours of game time?

One cannot help but wonder how crucial it is for games to be hundreds of hours long. Also, how important it is for them to have so much filler content that almost doubles their playtime.

Many developers have even started going back on this thing; games like Spider-Man 2 and Assassin’s Creed: Mirage are significantly shorter than their predecessors. This means they have cut down significantly on the side content.

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Now it is not up to us to decide how long a game is supposed to last. If a gamer wants to spend hundreds of hours in a game, they must get what they want.

Watch this story: Best Open-World Games On PlayStation, Xbox, and PC

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