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In recent years, one of the ways major game studios have attempted to gain an edge over their competitors has been through acquisitions. Microsoft trying to acquire Activision Blizzard is the most well-known example. But the deal with Xbox owners has been constantly hitting roadblocks. Now it looks like PlayStation has taken the page out of Microsoft’s playbook.

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The Japanese company’s CFO claimed that the revenue gained is being invested in the purchase of live-service game studios. And they appear to be progressing at a rapid pace on that front as Sony has announced three studio acquisitions in the last 18 months.

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PlayStation will be deciding the platforms on a case-to-case basis

After acquiring Bungie in January, Sony went on to buy Haven Studios and Firewalk Studios recently. Hermen Hulst (PlayStation CEO) discussed their ideas for the next Firewalk titles with GamesIndustry.Biz. Firewalk is developing a title for both the PS5 and the PC at the same time. Many companies keep live-service titles available on multiple platforms. When questioned if Sony would utilize the same method, Hulst seemed coy.

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“We have made significant progress delivering games on PC in recent years, so where it makes sense for the game and the studio, it’s a great option to have,” the PlayStation CEO said, “But it’s a decision that we will make for each individual game,” he added.

Read More: PlayStation 5 Sets New Industry Standard With Historic Achievement Before Spider-Man 2 Release and PlayStation Showcase

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This means that Sony will consider the platform selection for each title on a case-by-case basis. Sony would most likely retain titles that would attract a larger audience exclusive to its system.

Firewalk leaves ProbablyMonsters to join PS5 creators

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Firewalk Studios was a part of ProbablyMonsters before being bought by Sony. ProbablyMonsters is an independent game production studio that is attempting to reinvent the game creation process.

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Harold Ryan, CEO of ProbablyMonsters, has bid farewell to Firewalk and views this move as a significant step forward. “Firewalk joining the PlayStation Family is a step in our mission to bring new AAA game teams and new AAA IP to life,” he said. He also aims to invest in more AAA gaming studios in the future.

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Watch this story: Best Open-World Games On PlayStation, Xbox, and PC

Do you this these acquisitions will propel Sony to make more PS5-exclusive titles? Or would they focus on releasing titles for all platforms? Let us know in the comment section below.

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Written by

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Ajitesh Rawat

1,222 Articles

Ajitesh Rawat is a WNBA and College Basketball Writer at EssentiallySports, where he leads the outlet’s Strategy Desk. With a research-driven approach and a reader-first mindset shaped during his stint as a Content Analyst, he covers the mechanics of the game with depth and precision. From injury reports and roster depth charts to player trades and transfer portal moves, Ajitesh brings clarity to the decisions that shape outcomes. Known for highlighting under-covered talent across the women’s game, his reporting has also earned him a spot in ES’ Journalistic Excellence Program. Beyond basketball, Ajitesh’s versatility has seen him spearhead LPGA and LIV Golf coverage while contributing to esports and FPS gaming guides, a reflection of his background as both a game developer and digital strategist. That unique blend of technical expertise and editorial instinct allows him to navigate fast-moving sports landscapes while connecting fans to the tactical and cultural undercurrents driving the games they love.

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Jito Tenson

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