Jackfrags Explains Battlefield 2042 Gameplay Details Previewed Behind the Scenes
After months of desperate wait and relying on leaks and rumors, fans finally got the first official look at Battlefield 2042 on June 9. DICE and EA put together a jaw-dropping reveal trailer detailing various aspects of the newest iteration from the popular Battlefield series. But while fans had a blast watching the action-packed trailer, it didn’t actually reveal much information about the upcoming game.
America’s Favorite Video Today
However, gaming creators like jackfrags were recently invited to a press briefing event where DICE spilled the beans on the most ambitious Battlefield title yet. At the event, the developer presented some pre-alpha gameplay footage for each of the four Specialists revealed so far. Therefore, the creator has come up with a video to discuss some interesting details about Battlefield 2042 seen in the snippets of the behind-the-scenes gameplay preview.
Article continues below this ad
Battlefield 2042 gameplay: Compass system, display description of enemies and friendlies
The first noticeable detail from the snippets of Battlefield 2042 gameplay was a compass system. When the player aimed down the sight of their gun, a compass appeared at the bottom of the screen. Even though it only appeared when the player aimed, it has been a highly requested feature from Battlefield fans.
Using the compass players would be able to quickly communicate enemy locations with their squad. Considering the extensive sizes of the new maps, the compass would definitely come in handy. It remains to be seen if this feature remains in the final game and if it comes with an option to have it turned on at all times.
Elin Nordegren’s Gracious Presence for Charlie Leaves Tiger Woods’s Absence Unnoticed at Palm Beaches
February 22, 2024 09:30 pm EDT
“NFL Tampering” – Tyreek Hill Reacts to Mike Evans’ Speculated Move to Patriots
February 22, 2024 08:22 pm EDT
Charlie Woods’s PGA Tour Dreams Shattered, Cognizant Pre-Qualifier Witnesses Depressing Results
February 22, 2024 10:49 pm EDT
“Get Your Head out of Your A**”- Richard Childress Drops Stern Radio Warning After Kyle Busch Daytona Debacle
February 20, 2024 05:29 am EDT
Controversial Insider Drops 3-Word Bomb on Rick Hendrick’s 40th Anniversary Daytona 500 Title
February 21, 2024 04:49 pm EDT
Get instantly notified of the hottest stories via Google! Click on Follow Us and Tap the Blue Star.
Meanwhile, upon aiming at enemy players up close, a red symbol designating their Specialist class and in-game name appeared above their heads. This feature seemed to trigger at about 10-20 meters from the target and would also display the distance between the player and their adversary. For reference, a type of up chevron symbol depicted the Assault Specialist and a classic wrench symbolized the Engineer Specialist.
Additionally, aiming at an enemy up close would show their health bar in a similar way to Battlefield 5. Friendly players, on the other hand, had a light blue marker above them and squad members had green ones. The distance between friendly units and the player was also noticeable in the gameplay.
How Casper’s Specialist class works; how BF 2042’s dynamic world improvises a level
One of the confirmed Specialists, Casper comes with the Movement Sensor trait that alerts them of approaching hostiles. According to jackfrags, the gameplay clip for Casper showed him sitting atop a building and sniping an enemy below with a bolt-action rifle. He then turned around to draw a revolver and quickly shot down a hostile running towards them from behind.
Right before the character turned around, the bottom of the screen showed a pulsating red semi-circle indicating the enemy approaching from behind. Based on this information, the Movement Sensor trait seems to function similar to the High Alert perk from Call of Duty: Modern Warfare.
Casper’s gameplay snippet also displayed the character putting their Speciality to use on the Orbital map. Apparently, Casper was shown equipping a tablet and sending their drone gadget into the air before beginning to control it. However, the dynamic weather conditions implemented in the gameplay were more intriguing.
The YouTuber noticed that a storm had picked up on the map. As a tornado was visible in the distance, the entire vibe of the level completely shifted from a brighter to a darker setting.
“There were bits of debris flying around in the air. All of the trees and bushes nearby were shaking and bowing in the wind. So it appears that weather effects change the whole vibe of the level rather than just the area where the main event is.”
The same clip also showed a player sliding into cover. Thus, it seems like the slide movement mechanic from previous Battlefield games is going to return.
Watch This Story: Most Overhyped Games on PlayStation, Xbox, and PC That Flopped
Real-time ammunition count on weapons and accurate reflections likely to feature in Battlefield 2042
Moving on to the gameplay snippets of Support Specialist Maria Falke, it showed her shooting her Syrette Pistol gadget to heal a downed teammate. The gadget seems to have a total of six shots with another six in reserve. The HUD of the back of the pistol physically displayed this information, and the count reduced to five after Maria had fired a shot.
Therefore, some weapons and gadgets having a real-time ammunition counter on them as well as on the in-game UI is a good possibility. In this same clip, puddles and wet areas on the ground seemed to bear accurate reflections. With the capabilities of modern graphics cards and new-gen consoles, ray tracing technology has become a reality. Therefore, it’s likely that Battlefield 2042 will feature a graphics option for real-time reflections.
Gun customization and UI changes in BF 2042
As for changes to the in-game UI, it still displayed weapons and equipment on the bottom right, although slightly stretching into the center of the screen. Meanwhile, the flags and ticket count, typically shown at the top middle portion of the screen in Battlefield 5, also have been repositioned. Apparently, they now find themselves placed above and below the minimap on the bottom left.
The outlines of the exact location of the capture zones still appeared on the minimap. Additionally, when a character entered a capture point, the top side of the screen showed its name along with a small bar listing the number of enemies and friendlies present at that point.
Article continues below this ad
The Battlefield 2042 gameplay snippets from the media briefing also provided insight on the Plus System for customizing weapons on the go. Jackfrags states that this weapon configuration system resembles a similar one seen in Crysis. There were four different attachment options available for a gun with no animations for changing the attachments.
In the video, the YouTuber dives into many additional details about the gameplay concealed in the reveal trailer as well. Battlefield 2042 certainly has the attention of the gaming community. Fans can expect to learn more from DICE during the gameplay reveal trailer’s launch on June 13.
Article continues below this ad