

The world of gaming offers a platform for individuals with various personalities. While on the one hand, some of the gamers enjoy a good fight, full of skills to upgrade their character and weapons, on the other hand, other players show a liking toward pacifism. Thus, it is not surprising to witness pacifism becoming an essential thing in video games. Especially the role-playing games of the modern generation.
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In fact, many a time players want to know if they can play without killing even a single enemy. However, it’s not a very new concept. Games like Thief and Deus Ex have had pacifistic modes for a long time. In modern games, Obsidian started this with Fallout New Vegas. With that, let us take a look at some games that provide the platform for this gameplay.
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Fallout 76
Bethesda is known for its elaborate game designs. It’s nothing new; as a matter of fact, they have been doing it since Daggerfall. But they went pretty overboard with Fallout 3 and then followed that procedure with Oblivion, Skyrim, Fallout 4, Fallout 76, and Starfield. Although, they apparently missed something in Fallout 76—the pacifist mode.

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Players could play this MMO without killing anyone. But this was not by design, but by mistake. Interestingly, once developers found that out through a QA tester, they decided to keep it in.
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Dishonored
Inspired by the very well-known Thief series of games, Dishonored is an excellent stealth game. It has every ingredient that makes a great stealth title. Its mechanics are flawless, it gives players more than one way to complete an objective, and it allows them to complete those objectives without killing a soul.
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In Dishonored, players are asked to assassinate some targets, and players can choose to find alternate ways to get rid of them. Finding those ways proves a bit more challenging, but that’s where the fun is. Undoubtedly, Arcane Studios really made a masterpiece here.
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Disco Elysium
It’s a very interesting and unique role-playing experience. Primarily because it does not feature a combat system at all. Players are technically unable to engage in combat with their enemies in this title.
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How does it work, then? Well, players talk, say the right things, and meet the right people, and that’s how they complete missions. It’s a very unique game, and it literally pays off in a big way once players invest enough time in reading all those lengthy dialogues.
Deus Ex Human Revolution and Mankind Divided
These games can be played back-to-back, and decisions made in one game count in another. Hence, they are here as one title. Just like Disco Elysium, players can talk to characters to get a desirable result. They would be able to kill too, though, but instead of killing, the necessary combat scenarios can be completed using non-lethal weaponry.
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Even boss fights can be completed this way. Hence, instead of going all guns blazing, players sometime decide to choose the non-violent alternative. These are some games that allow for a pacifist run. While these runs are not as simple as normal ones, they are certainly more rewarding. What do you think regarding the same? Let us know in the comments!
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