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Innovation in gaming hardware and software is higher than ever before. This has given birth not just to better consoles or PC builds, but also next-gen games. Most of the games launched with the new consoles by Sony and Microsoft have tried to utilize the performance enhancement the hardware has to offer. One of these is the upcoming game from the Project CARS series.

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Slightly Mad Studios (SMS) is the British studio that has released three racing games under the Project CARS series. The latest one, Project CARS 3, came out in August 2020. The studio aimed to present it as the spiritual successor to Need For Speed: Shift. While it has been only a few months since the game released, CEO of SMS, Ian Bell, already has plans for the next title.

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Project Cars 4 “will be the most realistic simulation ever made”

Codemasters, the studio behind the Formula One series recently acquired SMS. Pending a deal with EA, the studio has major support for its upcoming titles. Therefore, Bell is confident that their next project is going to be massive. A while ago, Bell published a couple of tweets where he shared a few details about Project CARS 4.

Although Bell deleted the tweets, screenshots of his statement had already surfaced on the internet. In one of these, he shared a picture of the trees from the upcoming game, highlighting the textures and the level of detail. He remarked that the game “will be the most realistic simulation ever made. In every area, in every way.”

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The studio has yet to announce CARS 4, but it appears that it’ll be focusing more on the textures and shadows in the game. Moreover, the studio will be switching back to the mainstream genre after its experiment with Project CARS 3 was not as successful.

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Bell also shared another image, appreciating the AI in the game. He highlighted how the leaves will be affected, depending on how cars affect them. All of this will be possible due to the capabilities of the latest consoles. These consoles are powered by processors and GPUs more powerful than ever before.

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Shwetang Parthsarthy

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Shwetang Parthsarthy is an eSports author at EssentiallySports. His love for arguments and games has led him down two paths: being a law student and writing about the world of gaming since 2017. What started as a teenage hobby in the relatively small mobile gaming world with FPS games like Critical Ops and Call of Duty: Mobile, has grown into a professional pursuit with EssentiallySports. He has ardently followed most gaming entities making up for the lack of hours playing games. His knowledge about titles like Call of Duty and Valorant would be at par if not more than a passionate gamer.

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