Valorant Patch 1.04: Agent Buffs, Weapon Updates and More

Published 07/22/2020, 6:16 AM EDT

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Riot Game’s Valorant has been in the news for the wrong reasons lately. The game has seen a sudden rise in hackers and cheaters which is definitely not a good sign. On the other hand, Riot anti-cheat software Vanguard has been called out by a number of players for not letting them run certain core programs in their PC. While riot claims that this has now been fixed, this should’ve never happened in the first place. Amid all the fires Riot is trying to put out, they released their 1.04 patch for the game. This patch brings changes to 4 agents and fixes a troublesome bug that for the Classic all fire weapon.

Valorant Agent updates

Viper

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Viper’s abilities get an extreme makeover possibly making her your agent of choice in the next match. First up is Viper’s ultimate ability i.e. Viper’s pit.

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  • Max time outside of her ult before it collapses changed from 5>>>15 seconds
  • Viper can hold the ability key to drop her ult early
  • Enemies in Viper’s Pit have their minimap obscured and do not provide minimap detection to their allies
  • Increased the brightness of the red enemy glow at the edge of Viper’s near-sight

This change comes as the devs felt her short duration of Ultimate limited her playmaking abilities and gave away too much info to the opponents. This buff will put the strategic pressure back on the opponents.

Viper’s decay ability has increased decay per second from 10-15. Even after exiting the smoke, the enemies will be in a state of decay for 2.5 seconds before the effect fades. This seems like a minor tweak but will give Viper a decent edge over her opponents.

Additional fuel will not be consumed if you have both the Poison Cloud and Toxic Screen active.

Raze

The devs felt that Raze’s ultimate ‘the showstopper’ had the ability to have a rather unfair impact and decided to increase its cost from 6 to 7 ultimate points

Brimstone

Brimstone’s ultimate ‘Orbital Strike’ also now needs 7 ult points. His Stim Beacon now no longer buffs the enemies and doesn’t show the effect radius to the enemies. The fidelity of his arms has also been increased.

Cypher

You can now pick up the cyber cage during the buy phase.

Valorant: New Audio Leaks Hints At Unreleased Agent

Weapon Updates

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The only major weapon is for the Classic pistol. Take a look

The Classic right-click was the primary bug fix here, but we saw an opportunity to make the weapon behave a bit more consistently. We slightly tuned efficacy of jump right-clicks, but (hopefully) haven’t taken away their viability in close-range scenarios

  • Fixed bug where running inaccuracy on the right-click was much higher than intended
  • running was adding a 1.5 penalty because it was referencing our generalized running error curves for pistols
  • Fixed bug where jumping had no inaccuracy penalty
  • Running spread is changed from 3.4 >>> 2.1
  • primarily a bug fix
  • Jumping spread changed from 1.9 >>> 2.3
  • Walking spread changed from 1.9 >>> 1.95
  • Added a 10% bonus to accuracy when crouching and stationary
  • Intent is to feel consistent with crouch providing an accuracy benefit

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Updates have also been made to the Elderflame skins. You can read about it in the detailed patch notes here. There hasn’t been a major anti-cheating announcement in this patch for Valorant. Hopefully, we’ll hear from Riot Games soon.

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Written by:

Akshay Patel

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Akshay Patel is the Group Head of the eSports division at EssentiallySports. After having obtained his BBA degree, Akshay has been in the field of social media and content creation since 2018. He grew up playing Counter-Strike and has been hooked on gaming ever since.
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