Xbox Series S Won’t Support This Feature on Devil May Cry 5 Special Edition
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Devil May Cry 5 released in 2019. It is arguably one of the best installments in the franchise, because of its brilliant storyline and character development. To make things even better, developers at Capcom recently announced a Devil May Cry 5 Special Edition for the next-gen PS5, and Xbox Series X/S. The Special Edition adds some key content in the game that fans have been asking for a long time. Also, it enhances the gameplay to give a true next-gen experience.
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Xbox Series S will not support Direct X- Ray Tracing on DMC 5 Special Addition
In a recent tweet, devs updated the fans about the Special Edition’s performance in Microsoft’s next-gen consoles:
An update on ray tracing for #DevilMayCry 5 Special Edition on Xbox Series X|S. pic.twitter.com/OCRcGRw5bl
— Devil May Cry 5 Special Edition (@DevilMayCry) October 27, 2020
The title comes with a lot of enhancements on the Series X/S. It offers high frame rates up to 120f fps, enhanced 3D audio, reduced loading times, the Legendary Dark Knight difficulty, Turbo Mode and playable Vergil on both consoles.
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However, there are certain features limited to the Xbox Series X that include 4K resolution and DirectX RayTracing.
“While ray tracing will be available as a downloadable title update on the Xbox Series X, Devil May Cry 5 Special Edition will not support ray tracing on the Xbox Series S.”
Is the Series S an underperforming console?
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The Xbox Series X and the PS5 are very similar, as both offer high-end specifications. As a result, other factors like subscription services and exclusive titles might decide the fate of these consoles. However, the PS5 digital edition and the Xbox Series S have stark differences, even in their specifications. The Series S and the PS5 digital edition cost $299 and $399, respectively.
Following Capcom’s announcement, a lot of fans are skeptical of the Xbox Series S’s performance. Ray tracing, in simple words, makes light in video games behave like it does in actual life. It enhances realism in the games and DMC 5 fans would have loved it on their Series S.
Games from other developers like Ubisoft will support DirectX RayTracing on Microsoft’s cheaper next-gen console. Therefore, it was Capcom’s choice to not include the feature and not a technical shortcoming of the console itself.
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Certainly, the Xbox Series S is no match for the potential of the PS5 and Series X. However, Devil May Cry 5 is a huge title and a lot of next-gen fans were hyped about it. If other developers follow Capcom’s lead, the Xbox Series S users might miss out on a lot of additional features in their favorite titles.
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