Xbox Series X to Deliver 60FPS Gameplay for Immensely Popular Game

Published 10/11/2020, 7:50 AM EDT

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Ubisoft released Assassin’s Creed Unity just about six years ago. Throughout this time span, two generations of Xbox consoles have existed and they have already announced a third one. Unity was originally released for the Xbox One and One X. Therefore, the Xbox Series X will be the third console on which users can play Unity. The game has remained stable all this while; however, the consoles have kept on improving.

With bigger RAMs, stronger processors, and better graphics, consoles have come very far. However, Unity performed poorly on both the Xbox One and One X. On the Xbox One, the game peaked at 30FPS while it couldn’t cross 45FPS on the One X.

The Series X comes with an 8 core CPU and 16GB RAM, making it one of the most powerful consoles ever. With stellar technical specs, it will be the first Xbox console to be able to run Assassin’s Creed Unity smoothly at a stable 60FPS.

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Players will need the disc version of Assassin’s Creed Unity to get 60FPS on Xbox Series X

A game like Assassin’s Creed Unity was almost perfect in every sense. It had a great storyline, good characters, and decent sequences. However, the lack of a 60FPS gameplay disappointed a lot of fans.

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It’s time to rejoice since the Xbox Series X can give users exactly that. The game looks amazing at 60FPS, and thankfully, the frames are really smooth and without any lags.

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To run the game on 60 frames, however, players will need the CD version of the game. Developers have capped the digital version of the game at 30FPS. Hence, an upgrade in the console won’t affect the gameplay unless users have a disc version of it.

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Assassin’s Creed Unity might just be the first game in line to get such an upgrade. We might see many more games in the future that weren’t able to achieve 60FPS on the older consoles but can do so now with the launch of Series X.

Exciting and nostalgic times lie ahead for the gaming community as the launch of the next-gen of consoles edges ever closer.

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Written by:

Shwetang Parthsarthy

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Shwetang Parthsarthy is an eSports author at EssentiallySports. His love for arguments and games has led him down two paths: being a law student and writing about the world of gaming since 2017. What started as a teenage hobby in the relatively small mobile gaming world with FPS games like Critical Ops and Call of Duty: Mobile, has grown into a professional pursuit with EssentiallySports.
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