Final Fantasy Creator Uses a Uniquely Designed Custom Xbox Controller to Play
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The fandom of Final Fantasy is unarguably among the most loyal and dedicated in eSports. The craze for the franchise is always making headlines in the gaming business. In one similar episode, fans came across another huge fan of the game, pulling off probably the biggest crossover while playing it. Well, what adds to the fun is the fact that this fan is none other than one of the creators of the franchise.
The iconic role-playing franchise has been among the most popular names in gaming for over three decades now. With every new installment, the developers have successfully kept on to the expectations of the hardcore fans of the franchise. The phenomenal response to Final Fantasy 16 is just another example of the consistency of the brand developers. And as the world celebrates Final Fantasy 14 Fan Fest, the RPG’s creator made a surprising revelation on playing the game. Hint: It involves an Xbox controller!
Hironobu Sakaguchi plays Final Fantasy 16 with a self-customized Xbox controller
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Hironobu Sakaguchi, a renowned name associated with the genius of Final Fantasy, has made a striking confession in the ongoing Fan Fest. In order to customize it, he added a keyboard and eliminated every button he wasn’t using—aside from a handful that he uses for three instructions. Sakaguchi took great pride in the controller he had built. Also, to avoid accidentally pressing any keys, he stated he took off the keys and only kept the ones he needed.
Final Fantasy creator Hironobu Sakaguchi uses an Xbox controller to play Final Fantasy XIV! He customized it by adding a keyboard and removing all the keyboard buttons he doesn't need apart from a few buttons he uses for 3 commands! #FF14 #Xbox pic.twitter.com/W5mgljO7qr
— Genki✨ (@Genki_JPN) October 22, 2023
For those unaware, Sakaguchi using an Xbox controller for playing the sixteenth edition of the game is special because it is only accessible to PlayStation and Microsoft Windows. Thus, the Xbox controller for making commands in the RPG world sounds like an ideal crossover that the creator has implemented way before the developers could plan to!
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Naoki Yoshida, the director and producer of Final Fantasy 14, also acknowledged the crazy customization idea of the creator, as he called him “too hardcore” as a fan. Both of the developers further expressed the attributes that make this franchise so grand and special as an experience.
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“Take that Risk”: Advice that makes the difference
During the celebrations of the Final Fantasy 14 fan fest, fans were lucky enough to catch some candid insights from the team that created the magic. “I felt this when I saw Final Fantasy 16 and this comes from the perspective of someone who creates these different works. I think with Final Fantasy you always want to take a challenge to take an adventure into building a new system for the new installment, that courage to be able to take that risk,” Sakaguchi stated, expressing his thoughts.
Adding to this, Yoshida assured a promising upcoming schedule for the fans. “We are going to continue to keep that challenge in mind and try to deliver the best content we can,” he said.
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Undoubtedly, the lineup for the RPG seems highly impressive and it will be interesting to see what new the makers can offer with planned DLC and expansions. Stay tuned!
Watch this story: Long-running MMORPG Final Fantasy XIV Could Become a Live-Action Series in Near Future, Reveals Director
Edited by:
Rohan Karnad