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NBA 2K21 Next-Gen’s launch date is nearing, and with each passing day, new information about the game is surfacing. Recently, the gameplay director for NBA 2K, Mike Wang, revealed a bunch of new features.

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In one of the bigger upgrades, if not the biggest, the fans will see an improved defensive and off-ball animation. The new animations look amazing and it will help players to enjoy the game on a whole other level.

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New gameplay animations revealed for NBA 2K21 Next-Gen

Let’s have a look at the bunch of new motions that were revealed by Mike Wang in his gameplay courtside report.

In the off-ball defense, the player can be seen pestering the attacker even more and covering him better. Moreover, the improved animations add a certain essence to it.

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While taking shots, foot planting is an important part going into the shooting motion. NBA 2K21 next-gen will get the job done in a much better way than the previous edition games.

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Whether it is attempting for a drive to the rim or making space for knocking a jumper, you will see a much better motion from the defenders in body-ups.

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Off-ball movement is an important part of the game. However, in the previous game, players could easily slip past defenders without seeing much obstruction. But in the next-gen, the off-ball contacts will stand out more with better animation.

Unless you are chucking up most of your shots from beyond the arc, attacking in the paint will get you a substantial amount of scoring. The defenders look much better and the shooting motion looks terrific while making contact in the paint.

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What’s better than flying high towards the rim and dunking the ball hard? Well, the NBA 2K21 next-gen will have improved contact animation when you catch a body mid-air.

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Taking charges can help a team break the momentum of their opponents and possibly put them in foul trouble. In the next-gen game. This aspect of the game will see an improvement as well.

Lastly, the next-gen game will utilize the PlayStation exclusive haptic feedback greatly. You will be able to feel the resistance while sprinting and post moves if the player is low on stamina.

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Do you like these new next-gen features, or were you expecting more from the developers?

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