

Video games are an immersive source of entertainment, and fans have been, for years, playing these games and feeling their almost enchanting effect. Companies then started elevating the immersion by introducing features such as rumble in controllers. Lately, the Nintendo Switch and PlayStation 5 controllers have taken this to a whole new level.
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Sony’s inventive new controller for the PS5 makes players aware of their surroundings. Players can feel sand, they can feel metal, and stone when they hit it with their weapon. Moreover, they can distinguish between weapons when they shoot them. And now, it appears they are working on taking this immersion to the next level.
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Sony is planning to add a new feature to the PlayStation 5 dualsense controller!
PlayStation controllers have been known over the years as Dualshocks. Dualshock 3 for PS3 and 4 for PS4 were widely available. Somewhere in the middle, there was Sixaxis too, but that flopped. Dualshock, on the other hand, worked well; it was called this due to its vibration feature.

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Sony added speakers to their controllers; they added a touchpad, and all these were their attempts to add more and more immersion to their games. And then in 2017, Nintendo revealed the Nintendo Switch. This curious little console had controllers they called Joycons.
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These joy cons had everything: a motion sensor, an NFC reader, and even a new form of rumble that Nintendo called HD rumble.
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Sony was noticing all this, and work on something new had already started in their R&D. Then, with PlayStation 5, Dualsense was revealed, a controller with resistive triggers, immersive vibrations, and much more. Everyone who talked about the PS5 remembered to praise this new controller. And now Sony might be adding yet another feature to this controller. A feature that makes players feel the temperature! According to Gamrant, a recent patent by Sony reveals that the company is working on controllers that feel hot and cold according to the in-game scenario.
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Now, the existence of a patent does not mean a product or a feature is ensured. Nevertheless, to see Sony working on such a technology is still noteworthy. All that remains to be seen now is: what is Nintendo going to do to tackle this?
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